#pragma once
#ifndef VERTEX_H
#define VERTEX_H

#include <cmath>
#include "AVector.h"

using namespace std;

class vertex
{
public:
	vertex(void);
	vertex (float, float);
	~vertex(void);

	float x,y;

	vertex operator + (AVector);
	AVector operator - (vertex);
	vertex operator / (float);
	float distance(vertex);
};
#endif /*VERTEX_H */
